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Autodesk 2010 SIGGRAPH Animation Show Reel: Call for Submissions

Autodesk has begun its search for the companys 2010 Animation Show Reel. The deadline for video submissions is Monday, May 31, 2010 and Friday, June 4 for imagery.

BlendELF 0.9 Beta, Compact Open Source Game Engine

BlendELF is a work in progress, compact open source 3d game engine aimed towards independent game developers for quick prototyping and game / virtual environment creation.

The MMORPG Ryzom goes Free Software!

Winch Gate Properties Ltd, the developer and publisher of massively-multiplayer online science-fantasy role playing games,

3D Rad v6.46 Introduces No-coding Network Resources

The May 2010 release of 3D Rad brings unique features to easily synchronize visuals processed on client PCs with visuals processed on the server, and also process, on the server,

Esenthel Engine supports DirectX 11 Tesselation

Esenthel Engine - http://www.esenthel.com - one of the most technically advanced engines,

featuring support for Unlimited Sized Worlds, World Editor, Dynamic Lights with Soft Shadows,

New version of NeoAxis Game Engine released (0.85)

The NeoAxis Group has releases a new version of it's NeoAxis Game Engine.

Trinigy Lands A Dozen Development Deals

Trinigy, an industry leading 3D game engine provider with over 125 licensees and offices in Germany and Austin, TX,

MysticGD releases EMotion FX v3.9

The EMotion FX v3.9 contains efficiency improvements, some new features and provides support for the Autodesk Max 2011 and Autodesk Maya 2011. Visual Studio 2010 is also supported.

PyroGine v0.2.0 Released!

PyroGine Development is happy to release the first public beta release of PyroGine Game Engine.

15 Unity-Authored iPad Games Available in the App Store. Unity iPhone 1.7 Released; Includes Free iPad Support

SAN FRANCISCO, CA April 2, 2010 Unity Technologies, provider of the Unity development platform for 3D interactive content on the Web, PC, Mac, Wii, Xbox 360, and iPhone,

3D Rad v6.45 Now Supports Map-free Path Finding

The April 2010 release of 3D Rad brings a new object allowing autonomous path finding without the need of navigation maps, waypoints or any other kind of pre-calculated data.

ShiVa 3D Now Supports 3D Game and Application Development for iPad

Stonetrip, a leading 3D engine company for games and 3D applications, today announced that it has added iPad development capabilities and support to ShiVa 3D,

GroundWiz RTS (Real-Time Shaders) Released

Gugila has announced the release of GroundWiz RTS (Real-Time Shaders).
GroundWiz RTS is a set of procedural shaders for rendering nature in real-time applications.

Stonetrip's ShiVa 3D Webplayer Makes Delivering 3D Games on the Web Easier

Stonetrip, a leading 3D engine company for games and 3D applications, today unveiled a new version of its 3D Web Player, making 3D web-based applications easier to deploy.

Hilva XNA Graphics Engine

Hilva XNA Graphics Engine is an extension to Microsoft XNA Framework, 100% written in C# and XNA, offering materials, post process, lights, shadows, skeletal animations,

Autodesk Unveils 2011 Versions of Its Digital Entertainment Creation Software

Autodesk, Inc. has announced the latest versions of its Digital Entertainment Creation software for 3D modeling, animation, effects, rendering, compositing, digital sculpting and 3D painting.

Autodesk Introduces Interactive Curriculum for Game Development

Autodesk, Inc. has introduced its Vehicle for Games curriculum for post-secondary students.

Autodesk and Epic Games Team Up to Streamline Autodesk-to-Unreal Workflow with FBX

Autodesk, Inc. and Epic Games, Inc. have collaborated to provide greater connectivity between Autodesks art creation and animation tools and Epics Unreal Engine 3,

Major Update for the NeoAxis Game Engine (0.84)

Today the NeoAxis Group released a major update for their NeoAxis Game Engine.

Genetica 3.5 Released - Turn Photos into Seamless Textures

Spiral Graphics Inc. has released Genetica 3.5, a giant leap forward for its flagship seamless texture, animated texture, and HDRI environment map package. A free trial can be downloaded from here.

Graphic Remedy launches gDEBugger CL

Graphic Remedy, a leading provider of advanced solutions for 3D graphics developers, today launched gDEBugger CL at Game Developer Conference 2010.

pmG Releases messiahStudio4.5 Animation And Rendering Software, With FBX Export

pmG is pleased to bring a Mac OS X version, new AutoRig version 3 system, new Hair Guide abilities with dynamics and collision, Point Animation mask mode and FBX export, to its messiahStudio 4.

Punchers Impact and Firefly bank on Trinigy

Trinigy, an industry leading 3D game engine provider with over 125 licensees and offices in Germany and Austin, TX,

Unity Technologies Unveils Third Generation of Its Powerful Development Platform

Unity Technologies, the provider of the market-leading Unity development platform for 3D interactive content on the Web, PC, Mac, Wii and iPhone, introduced today Unity 3.

Evolver Launches Evolver Pro For 3D Professionals; Special 50% Discount Offer During Week Of GDC

Darwin Dimensions, the leader in web tools which turn internet consumers into 3D artists,

Reallusion Chooses Evolver To Provide Customizable 3D Characters For iClone 4 Users

Reallusion, the award-winning leader of 3D Cinematic tools for consumers, students and professionals, announced today that it has licensed Evolver,

IncrediBuild v3.51 Released

We're happy to inform that IncrediBuild v3.51 has been released and is now available for download.

This release contains performance improvements, new features and bug fixes.

Esenthel RPG 2 (Esenthel Engine tech-demo) released with source codes

Esenthel RPG 2 the latest tech-demo of Esenthel Engine has just been released.
Featuring improved graphics, large outdoor environments, horse riding, dynamic combat, spellcasting and a simple quest.

BigWorld Indie going Live at GDC

BigWorld Pty Ltd. today announced the launch of three new product offerings for indie,

3D Rad v6.44 Brings Support For Fur/Parallax Mapping Shaders

The March 2010 release of 3D Rad comes with support for advanced shader effects like fur/parallax/relief/cone-mapping.

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