pmG Releases messiahStudio4.5 Animation And Rendering Software, With FBX Export
pmG is pleased to bring a Mac OS X version, new AutoRig version 3 system, new Hair Guide abilities with dynamics and collision, Point Animation mask mode and FBX export, to its messiahStudio 4.
Punchers Impact and Firefly bank on Trinigy
Trinigy, an industry leading 3D game engine provider with over 125 licensees and offices in Germany and Austin, TX,
Unity Technologies Unveils Third Generation of Its Powerful Development Platform
Unity Technologies, the provider of the market-leading Unity development platform for 3D interactive content on the Web, PC, Mac, Wii and iPhone, introduced today Unity 3.
Evolver Launches Evolver Pro For 3D Professionals; Special 50% Discount Offer During Week Of GDC
Darwin Dimensions, the leader in web tools which turn internet consumers into 3D artists,
Reallusion Chooses Evolver To Provide Customizable 3D Characters For iClone 4 Users
Reallusion, the award-winning leader of 3D Cinematic tools for consumers, students and professionals, announced today that it has licensed Evolver,
IncrediBuild v3.51 Released
We're happy to inform that IncrediBuild v3.51 has been released and is now available for download.
This release contains performance improvements, new features and bug fixes.
Esenthel RPG 2 (Esenthel Engine tech-demo) released with source codes
Esenthel RPG 2 the latest tech-demo of Esenthel Engine has just been released.
Featuring improved graphics, large outdoor environments, horse riding, dynamic combat, spellcasting and a simple quest.
BigWorld Indie going Live at GDC
BigWorld Pty Ltd. today announced the launch of three new product offerings for indie,
3D Rad v6.44 Brings Support For Fur/Parallax Mapping Shaders
The March 2010 release of 3D Rad comes with support for advanced shader effects like fur/parallax/relief/cone-mapping.
Wadja opens up Social Networking site to SMS providers
Companies are invited to integrate their SMS applications to Wadjas worldwide messaging hub.
Phonetic Arts Launches PA Preview at GDC 2010
Phonetic Arts today announced PA Preview, a new application that enables game developers to create placeholder dialogue automatically.
Matali Physics RC3 released
We are pleased to announce the release of Matali Physics RC3, advanced, cross-platform, fully managed 3D physics engine intended for the .NET platform.
New Articles in 'Introduction to C++ with Game Development' Series
A couple of new parts of the article series has been published at DevMaster.net. Part 5 and Part 6 introduce conditionals and floating numbers in C/C++.
Trinigy Announces Vision Engine 8
Trinigy, an industry leading 3D game engine provider with over 125 licensees and offices in Germany and Austin, TX, today announced the upcoming version of its multi-platform Vision Engine.
Online marketplace dedicated to independent game developers
Cubevisions Software recently announced the public beta of Indie Game Market, an online marketplace dedicated to indie game developers.
Unity Technologies Surpasses 100,000 User Milestone; To Expand Platform Support
Unity Technologies, the provider of the market-leading Unity development platform for 3D interactive content on the Web, PC, Mac, Wii and iPhone, announced today that it has surpassed the 100,
gDEBugger V5.5 - Introducing AMD (ATI) GPU Performance Counters Integration
Graphic Remedy is proud to announce the release of gDEBugger Version 5.5 for Windows, Linux, Mac OS X and iPhone.
Quantum Engine v1.0.2 Released!
Quantum Event Games is pleased to announce the release of Quantum Engine v1.0.2.
Changelog:
Dedicated site at http://quantum-engine.
SilverLining Sky & Weather SDK Supports HDR, GLSL
Sundog Software released version 1.95 of the SilverLining Sky and Weather SDK, adding support for high-dynamic range applications, GLSL shaders for OpenGL users, support for legacy compilers,
gDEBugger for OpenCL - Beta Program
Graphic Remedy is proud to announce the upcoming release of gDEBugger for OpenCL, a real-time OpenCL debugger, performance analyzer and computing memory optimizer.
LEGO Group Inks Strategic 3 Year Deal with Unity Technologies
Unity Platform Enables the LEGO Group to Deliver an Online Consumer Experience to Match and Enhance the Real World Fun and Invention of LEGO Products
CopperLicht 1.0 Alpha Released
Ambiera just released their new 3D engine CopperLicht. CopperLicht is implemented completely in JavaScript and runs entirely in the browser,
CfP: International Journal of Interactive Worlds (IJIW) Special Issue on Serious Games and Interactive Worlds.
The International Journal of Interactive Worlds (IJIW) is accepting papers for a special issue on Serious Games and Interactive Worlds. Only original research papers will be considered.
Unigine engine empowers dinosaurs game
Unigine Corp. announces the licensing of its top-notch Unigine engine to Lukewarm Media, an independent game developer.
Irrlicht 1.7 released
The popular open source 3d engine Irrlicht has been released in version 1.7.
NeoAxis Game Engine recommended by OGRE Team
The NeoAxis Game Engine is the first Full Game Engine that has made it on the list of software recommended by the OGRE Team. OGRE is the most powerful Open Source Graphics available.
Phonetic Arts Launches PA Commentator at GameFest
Phonetic Arts, today announced PA Commentator, a new product that brings live, dynamic spoken commentary to sports games.
Cultural Heritage with Unity3D : DS Improve's Sablon-On-Web
DS Improve has used Unity3D to produce a 3D interactive web demo of the historical Sablon area in Brussels/Belgium.
3D Rad v6.43 Now Supports Compiled Project Encryption
The February 2010 release of 3D Rad includes automatic encryption of your compiled projects to prevent them from being examined or edited.
New Article Series: Introduction to C++ with Game Development
A new article series has been published at DevMaster.net. The 20-part series, provided to you by IGAD's game development program of NHTV University,