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BlendELF 0.9 Beta, Compact Open Source Game Engine

BlendELF is a work in progress, OpenGL graphics powered, compact open source 3d game engine aimed towards independent game developers for quick prototyping and game/virtual environment creation.

Python 2.7 beta 2 released

The second beta of Python 2.7 has been released for testing.

SciPy 2010 in Austin, Texas - Early Registration ends Monday 5/10!

Scientific computing conference comprised of tutorials, a general conference, keynote talks from David Beazley and Travis Oliphant, commercial tracks, and developer sprints.

Autodesk 2010 SIGGRAPH Animation Show Reel: Call for Submissions

Autodesk has begun its search for the companys 2010 Animation Show Reel. The deadline for video submissions is Monday, May 31, 2010 and Friday, June 4 for imagery.

BlendELF 0.9 Beta, Compact Open Source Game Engine

BlendELF is a work in progress, compact open source 3d game engine aimed towards independent game developers for quick prototyping and game / virtual environment creation.

IGDA Hosts Health Games Challenge Game Jams

Video Game Developers Across the U.S. to Work to Build Games Targeting Tweens' Healthy Eating and Exercise Habits

The MMORPG Ryzom goes Free Software!

Winch Gate Properties Ltd, the developer and publisher of massively-multiplayer online science-fantasy role playing games,

Less Than 48 Hours Remain to Register Online for the 2010 LOGIN Conference

The opportunity to register nline for LOGIN 2010 ends at 11:59 PST n May 7th.

Festival of Games is giving away an iPad every week!

One of the most game changing platforms this year is undoubtedly the iPad. The Festival of Games wants to stimulate European iPad development by giving game developers an iPad.

Windows Phone 7 Developer Hub Spain

Develop Games for Windows Phone 7 with XNA 28th May, Hotel Barcelo Sants, Barcelona,

The MMORPG Ryzom goes Free Software!

Headline: Breakthrough for Free Software Gaming--Ryzom Announces Full Release of Source Code and Artwork,

Hierarchical Task Networks for Mission Generation and Real-time Behavior

Certainly one of my biggest take aways from the Paris Game AI Conference 2009 was the rise of hierarchical task network (HTN) planning techniques for games.

ATI Stream v2.1 SDK brings OpenCL / OpenGL interoperability

AMD announced the ATI Stream v2.1 SDK, AMDs OpenCL computing implementation to accelerate application performance using both the CPU and GPU resources in a systems.

Low-power, ATI FirePro RG220 for OpenGL-accelerated cloud computing graphics

The ATI FirePro RG220 combines AMDs graphics performance and Teradicis PC-over-IP remoting protocol to provide a simple and efficient solution for secure, high performance graphics over the net.

2010 Games for Health Conference Explores Role of Video Games in Health Care

BOSTON-The Games for Health Project today announced the sixth annual Games for Health Conference, to be held at the Hyatt Harborside Hotel from May 25 to 27.

3D Rad v6.46 Introduces No-coding Network Resources

The May 2010 release of 3D Rad brings unique features to easily synchronize visuals processed on client PCs with visuals processed on the server, and also process, on the server,

SlickEdit Inc. Announces Release of SlickEdit 2010

Morrisville, NC - May 4, 2010 - SlickEdit Inc., provider of the most versatile code editors available, announces the release of SlickEdit 2010.

3D Rad v6.46 Introduces No-coding Network Resources

The May 2010 release of 3D Rad brings unique features to easily synchronize visuals processed n client PCs with visuals processed n the server, and also process, n the server,

Inventor of Music Game at Festival of Games conference

During the Festival of Games 2010, PaRappa the Rapper creator, Matsuura-san will talk about his work as a musician and game producer.

Firelight technologies announce FMOD Designer release

Firelight Technologies, the developer of the widely used FMOD Ex and FMOD Designer audio middleware tools, announced today the public release of FMOD Designer 2010.

GL3W: Simple OpenGL 3/4 core profile loading

gl3w offers an easy way to get your hands on the functionality offered by OpenGL 3/4 core profile specification. It consists of a simple Python 2.6 script that downloads the Khronos supported gl3.

IGDA Condemns Video Game Censorship

The International Game Developer's Association (IGDA) asserts that video games are a form of expression whether they're intended for entertainment, simulation or training.

GLEW 1.5.4 Adds Support for OpenGL 3.3, 4.0 and New Extensions

The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library.

Esenthel Engine supports DirectX 11 Tesselation

Esenthel Engine - http://www.esenthel.com - one of the most technically advanced engines,

featuring support for Unlimited Sized Worlds, World Editor, Dynamic Lights with Soft Shadows,

OpenGL Shader Wrangler

GLSW is a tiny set of safe ANSI C functions that makes it easy to group shader strings into simple effect files. GLSW automatically prepends #line for proper error reporting.

SciPy 2010 in Austin, Texas

Scientific computing conference comprised of tutorials, a general conference, keynote talks from David Beazley and Travis Oliphant, commercial tracks, and developer sprints.

New version of NeoAxis Game Engine released (0.85)

The NeoAxis Group has releases a new version of it's NeoAxis Game Engine.

Trinigy Lands A Dozen Development Deals

Trinigy, an industry leading 3D game engine provider with over 125 licensees and offices in Germany and Austin, TX,

New version of NeoAxis Game Engine released (0.85)

The NeoAxis Group has releases a new version of its NeoAxis Game Engine.

New version of NeoAxis Game Engine released

The NeoAxis Group has released a new version of it's NeoAxis Game Engine.

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