CUDA

NVIDIA Introduces Parallel Nsight for Visual Studio 2008 supporting OpenCL and OpenGL

NVIDIA Parallel Nsight brings GPU Computing into Visual Studio 2008. Debug, profile, and analyze GPU code using standard workflow and tools.

NVIDIA Releases New CUDA Toolkit

CUDA Toolkit 3.0 gives developers the tools to prepare for Fermi-based GPUs. Includes C++ support, GPGPU/Graphics interoperability, improved tools for Linux, and Tesla Compute Cluster (TCC) drivers.

CUDA Toolkit 3.0

NVIDIA announced version release 3.0 of the CUDA Toolkit.

NVIDIA CUDA 3.0 and OpenCL SDKs with Fermi Support Available

NVIDIA has released a new version of its GPU Computing SDK. This version supports Fermi architecture and will allow GPU computing developers to prepare their code for Fermi-based graphics cards.

GPU Caps Viewer 1.8.4 Available

A new update of GPU Caps Viewer is out with the support of new graphics cards and improved GPU temperature and clocks readings.

GPU Caps Viewer 1.8.0 With OpenGL 3 and OpenCL Support

GPU Caps Viewer 1.8.0 is available for download. This new version adds OpenGL 3 as well as OpenCL support with a new panel and several OpenCL demos.

CUDA Master Class

NVIDIA plans a big presence at SIGGRAPH Asia 2009. Tech Talks, Keynote and CUDA Master Class.

Ruins 2.0

New version of Ruins, a CUDA accelerated precision shatter script for Maya.

NVIDIA unleashes GPU ray tracing with OptiX

The NVIDIA OptiXTM ray tracing engine is now available to developers for greatly accelerating their ray tracing applications using an approachable C-based API running on the NVIDIA CUDA architecture.

Full GTC OpenGL presentation available with audio

The GPU Technology Conferences complete OpenGL tutorial OpenGL: The Train Has Left the Station is now available for streaming.

NVIDIA RealityServer combines CUDA, OpenGL and iRay to get 3D Cloud Computing Using Tesla GPUs

NVIDIA and Mental Images announced the new NVIDIA RealityServer platform for cloud computing.

NVIDIA announces Fermi architecture with support for OpenGL 3.1 and OpenGL 3.2

NVIDIA announced their latest graphics card, the GT 300 Fermi, with promises of delivering breakthroughs in both graphics and GPU computing.

CUDA and OpenCL Online Seminars for September

We are continuing our popular seminars on GPU computing with CUDA, including sessions on OpenCL and best practice guidance. Advance registration is required.

VMD 1.8.7 adds rendering features, GPU computing w/ CUDA

VMD provides new capabilities for the display of molecular orbitals arising in quantum chemistry simulations,

Geforce 190.38 WHQL released with OpenGL 3.1 support

The unique feature list of 190.38 WHQL includes support for OpenGL 3.1 as well as CUDA 2.3 for improved performance in GPU computing applications. Geforce 190.

CUDA Toolkit and SDK 2.3 released

The CUDA Toolkit and SDK v2.3 are now released and available to all developers.

New CUDA and OpenCL Online Seminars available

We are kicking off a new series of online seminars on GPU computing with CUDA, including new sessions on OpenCL and best practice guidance. Advance registration is required. More details...

CUDA Best Practices Guide Now Available

The "CUDA C Programming Best Practices Guide" is now available to all GPU Computing Registered Developers.

NVIDIA CUDA TOOLKIT 2.2 RELEASED

Last month, NVIDIA announced it has released version 2.2 of the CUDA Toolkit and SDK for GPU Computing. This latest release supports several significant new features that deliver a major...

NVIDIA CUDA Toolkit v2.2 offers improved OpenGL performance

NVIDIA released an update to their CUDA Toolkit and SDK for GPU Computing, to version 2.2.

GPU Caps Viewer 1.7.0

GPU Caps Viewer 1.7.0 is available for download. This new version adds NVIDIA CUDA support and databases (video cards and OpenGL extensions) have been updated.

NVIDIA Introduces Industry's First Debugger and Profiler For GPU Computing

The CUDA team has announced the release of CUDA 2.2, which includes the first hardware debugger and profiler for GPU computing. Click here for more details.

CUDA rigid body constraint solver in Bullet Physics SDK

As part of the GDC 2009 physics tutorial, here is a preview of the new CUDA rigid body constraint solver for the open source Bullet Physics SDK.

NVIDIA CUDA Uni

National Taiwan University recognized as the leading School for Parallel Computing Education and Research using GPUs.

NVIDIA posts NVISION 2008 presentations on OpenGL, OpenGL 3.0, Cg, and CUDA

NVIDIA has posted slides from the joint NVISION 2008 presentations on OpenGL, OpenGL 3.0, Cg, and CUDA. This four part set covers OpenGL and the Future, GeForce 8 Features for OpenGL, Cg 2.

Hybrid Rendering with CUDA and OpenGL

Ray tracing researchers David Luebke and Steven Parker discuss hybrid ray tracing and rasterization rendering techniques that combine CUDA and OpenGL. OpenGL is used for buffer and texture setup.

CUDA and OpenGL Interoperability

Michael Gold at NVIDIA explained the APIs for CUDA and OpenGL interoperability at NVISION 2008. Learn how to mix OpenGL and CUDA in a single application.

Interactive Raytracing with CUDA

It's here, it's now. http://developer.nvidia.com/object/nvision08-IRT.

CUDA Everywhere: David B. Kirk's High Performance Computing Keynote from NVISION08

David B. Kirk, Chief Scientist of NVIDIA, presents at http://developer.nvidia.com/object/nvision08-kirk.

Next-Gen PhysX Deep Dive from NVISION08

PhysX & CUDA were made for one another. http://developer.nvidia.com/object/nvision08-PhysXDeepDive.

Powered by Drupal, an open source content management system